- Ghost of Yotei Complete Edition trophies span the base game, the Echoes of Sekigahara expansion, and the Most Wanted roguelike mode
- Start with the free Patch 2.0 quality-of-life updates (transmog, photo mode) before hunting cleanup trophies
- Expect roughly 15 to 20 hours of added story content in the Sekigahara DLC, similar in scope to Iki Island
- Most Wanted rewards permanent unlocks (techniques, charms, characters) that speed up run-based trophy progress
- Clearing the story first makes DLC enemies far more manageable for trophy runs
Trophy Roadmap Overview: What the Complete Edition Adds
The Ghost of Yotei Complete Edition trophies chase now covers three distinct layers of content. If you owned the base game, the $14.99 upgrade unlocks the two additions launching with the Complete Edition: the Echoes of Sekigahara narrative expansion and the Most Wanted single-player roguelike mode. Together with Ghost of Yotei Legends co-op and all prior deluxe content, this creates one of the largest trophy hunts Sucker Punch has ever assembled.
Video Highlights:
- The Complete Edition launched October 1, 2026, bundling the base game, Legends, and both new expansions
- The upgrade path for existing owners costs $14.99 and includes both expansions
- Echoes of Sekigahara explores Atsu's past at the Battle of Sekigahara alongside new companion Nagato
- Most Wanted is a roguelike mode with bounty-board runs and permanent progression unlocks
- Patch 2.0 free updates include transmog, Beauty of Yotei mode, and new Watanabe music
Here is how the trophy surface area breaks down across the package:
| Content Layer | Trophy Focus | Estimated Time |
|---|---|---|
| Base game (Ezo campaign) | Story, exploration, combat mastery | 40 to 60 hours |
| Echoes of Sekigahara DLC | New region, Vipers faction, new weapons | 15 to 20 hours |
| Most Wanted roguelike | Run completion, character unlocks, techniques | 10 to 15 hours |
| Legends co-op | Mode-specific challenges | Varies by group |
If you already own Ghost of Yotei, buy the $14.99 Complete Edition upgrade rather than the full $69.99 edition. It includes both expansions, and every Patch 2.0 update is already free.
Echoes of Sekigahara DLC: Trophy-Relevant Content
The DLC jumps between two points in Atsu's timeline: her time in Ezo during the main story, and flashbacks to the Battle of Sekigahara before her return home. A new companion, Nagato, is hunted by a faction called the Vipers, who have claimed the Ashoro Foothills region east of the Tokachi Range.
The Vipers finally give the Snake a proper faction. In the base game, bosses like the Oni and the Kitsune each had their own crews, but the Snake was effectively a tutorial boss. Expect trophy-relevant confrontations tied to this expanded storyline.
| DLC Element | Details | Trophy Relevance |
|---|---|---|
| Ashoro Foothills | New region, size similar to Oshima Coast | Likely exploration and liberation trophies |
| Vipers faction | Loyal to the Snake, led region takeover | Combat and boss trophies |
| Nagato | Atsu's companion, hunted by the Vipers | Story progression trophies |
| New heavy weapons | Massive hammer and giant axe | Weapon mastery trophies |
| Sekigahara flashbacks | Mainland battle scenes | Story and training milestones |
Sucker Punch has not confirmed when the DLC unlocks. Based on the Iki Island precedent, expect access around the midpoint of the story, with the sash clue (Snake, Oni, Kitsune crossed out) supporting that theory. Finish the main story first if you want DLC narrative context and a fair power level.
Based on Atsu's sash in the trailer showing three names crossed out, the DLC likely becomes available after defeating the Snake, the Oni, and the Kitsune, all reachable by the game's midpoint. If these events run parallel to the main story, the captured character referenced in the trailer is most likely O-Yuki, though Jubei remains a possibility.
Most Wanted Roguelike Mode: Trophy Strategy
Most Wanted is the run-based mode where most of your grind-based trophies will live. Each run starts by choosing a bounty from the bounty board, then surviving waves of enemies and mini bosses before the final target. Perks last only for the current run, but mon earned during play funds permanent progression.
Pick a Bounty
Start with lower-difficulty bounties to learn enemy wave patterns and boss moves before chasing the hardest targets.
Bank Your Mon
Spend earnings on permanent unlocks first: techniques and weapon upgrades compound across every future run and trophy attempt.
Unlock Characters
Atsu, O-Yuki, Nagato, and Jin Sakai are all playable. Jin brings all four Tsushima katana stances, making him a top pick for harder runs.
Chase the Sakai Armor
The Sakai armor unlocks early via pre-order, but it is also earnable by playing Most Wanted, so no trophy is ever locked behind a purchase.
Jin's four stances from Ghost of Tsushima return with Yotei's modern combat enhancements. Prioritize unlocking him for tougher trophy-adjacent runs such as high-difficulty bounty clears.
The mode compares favorably to God of War Ragnarok's Valhalla: a roguelike that even genre skeptics enjoyed. Build your permanent unlocks steadily rather than forcing a single marathon session.
Free Patch 2.0 Features That Help Your Trophy Hunt
Patch 2.0 added several free updates that reduce friction during cleanup:
Transmog System
- Swap armor appearance freely
- Keep perk loadouts intact
- No more style-versus-stats compromise
Beauty of Yotei Mode
- Scenic screensaver of Ezo
- Integrated photo mode
- Useful for exploration-related screenshots
Watanabe Music
- New music options added
- Fresh audio variety for long sessions
You do not need the Complete Edition to use transmog, Beauty of Yotei mode, or the new music. Only Echoes of Sekigahara and Most Wanted require the upgrade purchase.
Recommended Trophy Completion Order
Work through the content in this sequence to minimize backtracking and level friction:
| Phase | Content | Priority Actions |
|---|---|---|
| 1 | Base game story | Finish the campaign, defeat all main targets |
| 2 | Base game cleanup | Exploration, side content, weapon mastery |
| 3 | Echoes of Sekigahara | Enter mid-story if desired, but post-game is smoother |
| 4 | Most Wanted | Permanent unlocks, then character and high-tier bounty trophies |
| 5 | Legends co-op | Group content last, whenever your squad is available |
Completion Checklist:
- Finish the Ghost of Yotei main story campaign
- Clear all base game regions and side content
- Complete the Echoes of Sekigahara storyline
- Unlock Jin Sakai in Most Wanted
- Earn the Sakai armor through gameplay
- Clear the highest-difficulty bounties in Most Wanted
Just as Iki Island punished players who arrived early, Sekigahara enemies are expected to outscale mid-game gear. If trophies stall on difficulty, return to the base game for upgrades first.
FAQ
Q: Do Ghost of Yotei Complete Edition trophies include the base game list?
Yes. The Complete Edition bundles the base game, Legends co-op, all prior deluxe digital content, plus Echoes of Sekigahara and Most Wanted, so the full trophy set spans all of these modes.
Q: Is the Sakai armor a pre-order exclusive trophy requirement?
No. Pre-ordering by September 30 only grants early access. You can still unlock the Sakai armor by playing Most Wanted, so nothing trophy-related is gated behind a purchase.
Q: How long does the Echoes of Sekigahara DLC take for trophy purposes?
Sucker Punch has not confirmed exact length, but using Iki Island as a benchmark, expect roughly 15 to 20 hours of additional story content, including mainland flashbacks.
Q: Should I finish the main story before starting the DLC?
It is recommended. Access will likely unlock around the story midpoint, similar to Iki Island, but finishing the campaign first makes DLC enemies manageable and the narrative more impactful.